- Iconic Memory
- Properties
- Large capacity: can be pretty accurate on arrays up to 20 characters
- Brief Duration
- Representation: you don't process semantically
- lost through decay or masking
- When does decay start? Stimulus onset or stimulus offset?
- Found that the longer a picture was shown (up to 200 milliseconds) the worse a person would do on a memory task.
- This shows that decay begins at onset
- Masking
- Erases iconic memory
- Example
- Showed 2 similar pictures flashing back and forth with a gray screen in between the flashes. The gray screen would make it so that you don't notice a dissimilarity between the pictures. The gray screen in this case works as a mask.
- Without the gray screen the dissimilarity is extremely obvious but can be very difficult to detect with the gray screen in between.
- Echoic Memory
- Like iconic but auditory instead of visual
- Duration ~ 250 ms
- How can varying the onset of a mask show this?
- Capacity?
- There is much less research on echoic memory than iconic memory
- Primary Memory (William James)
- Input TO sensory memory TO primary memory (stm) TO secondary memory (ltm)
- Primary and secondary go back and forth
- Definition: Primary memory is what you're working with in the here and now (i.e. at the front of your mind)
- 2 Theories for how Primary Memory works
- Short-term memory
- Working memory
- Model Model: refers to the popular stage theory of memory
- Information is thought to have to pass through sensory, then short-term memory on its way to long-term memory
- The only way to retain STM is through rehearsal
- Allows us to ask...
- What is the capacity and how is info represented in STM
- Capacity
- Chunking
- If you organize information into meaningful units it's called chunking
- You can remember about 7 chunks (+ or - 2)
- This shows us that short term memory is coded semantically
- Model model breaks down for non-verbal information since you can't rehearse it
- Working Memory Model
- Phonological Loop TO Central Executive TO Visio-spatial Sketchpad (moves forwards and backwards)
- Example of trying to memorize words that are similar vs words that are similar and rhyme
- It is harder to remember a list of words that rhyme
- Phonological Loop
- 2 components
- Phonological Store: stores about 2 seconds of auditory info
- Info can enter the phonological store from the environment
- Articulatory Control Process: Info can enter the phonological store via the Articulatory control process; it is literally the process of talking to yourself
- People who talk faster have larger capacity
- anyone has small capacity for long words
- Since the store is auditory, you should confuse words that sound alike
- If you busy the articulators the articulatory control process can't put new info into the phonological loop and you lose that information
- Visuo-spatial sketchpad
- This is where you store visual or spatial info. (similar to mental imagery)
- What do you do if you can't code acoustically?
- Example:
- We listed 4 different lists, the first 3 were different fruits the last was occupations
- As you continue with different fruit lists you get worse and worse (proactive interference)
- 3 ways to code information
- Acoustic
- Visual
- Semantic
- Another Component
- Episodic buffer
- Allows phonological loop and visuo-spatial sketchpad to interact
- Allows for interaction w/ LTM
- Central Executive
- Cognitive supervisor and/or scheduler, integrating info from multiple sources and making decisions about strategies to be used on tasks
- If you have damage to frontal lobe (where the executive is) all other types of primary memory will be impaired
Monday, February 6, 2012
375: Sensory and Primary Memory
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